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  • 18cf06e2f (tag: v6.14.09) Release by Gregorius Techneticies 2021-03-10 15:18:48 +0100
  • b6673f72a Minor Fixes by Gregorius Techneticies 2021-03-10 15:12:24 +0100
  • 4188bea36 Changelog Stuff by Gregorius Techneticies 2021-03-08 21:29:32 +0100
  • 61445ab51 Added Recipes for Petrified Wood by Gregorius Techneticies 2021-03-06 23:16:14 +0100
  • fb95856b0 Fixinga Crash with Gregtania by Gregorius Techneticies 2021-03-06 17:38:03 +0100
  • 44fdbb3aa Fixed a few Recipes by Gregorius Techneticies 2021-03-06 15:33:45 +0100
  • cd572f295 Added Amber Ore between Vanilla Stone and Coal/Lignite/Oilshale Veins, when near Ocean/River/Mushroom by Gregorius Techneticies 2021-03-03 02:10:15 +0100
  • b4e189310 Fixed Biome dependent Stone LAyer Ores not generating by Gregorius Techneticies 2021-03-03 00:14:38 +0100
  • 7a806b393 Testing somethign that might be bugged by Gregorius Techneticies 2021-03-02 23:41:54 +0100
  • 44c4c8b00 attempting to generate small random gem ores better by Gregorius Techneticies 2021-03-02 22:30:40 +0100
  • e8cbd4c87 More Compat Updates for Et Futurum Requiem by Gregorius Techneticies 2021-03-01 16:59:25 +0100
  • ba76c9686 Updated Support for Et Futurum Requiem by Gregorius Techneticies 2021-03-01 16:29:45 +0100
  • 481a4f539 Forgot that people could insert an already drained Firestone, so added a case for that too by Gregorius Techneticies 2021-02-28 23:46:30 +0100
  • 734388f6e The Firestone will now get out of the Burning Boxes Output before it breaks entirely by Gregorius Techneticies 2021-02-28 23:11:46 +0100
  • db23f647e Well, that did not work, guess im gonan tell that in the changelog by Gregorius Techneticies 2021-02-28 22:05:37 +0100
  • b912e0af2 Shiftrightclick to insert a Firestone by Gregorius Techneticies 2021-02-28 21:52:41 +0100
  • 4359e31b9 Railcraft Firestone things by Gregorius Techneticies 2021-02-28 21:18:39 +0100
  • 07488c563 Signalum Sterling Silver Issue should be fixed now by Gregorius Techneticies 2021-02-28 20:04:24 +0100
  • 8e464819a same nichrome fix for Ultimet by Gregorius Techneticies 2021-02-26 23:44:15 +0100
  • 8b2a7f6b4 Added Nichrome based Stainless Steel for the Mixer too by Gregorius Techneticies 2021-02-26 23:05:20 +0100
  • d57a5c46d Added Nichrome Version of the Stainless Steel Recipe by Gregorius Techneticies 2021-02-26 23:01:18 +0100
  • 0f315f0e2 Coal and Oil Shale wont spread Fire anymore, but still burn by Gregorius Techneticies 2021-02-26 12:50:08 +0100
  • fe300a6fa Fixed Pipes not being able to fill molds by Gregorius Techneticies 2021-02-24 04:32:03 +0100
  • 1a4a3fc96 Add a .tool-versions file that is ignored by everyone unless you have the standard tool sandboxes setup, which will now state what java version to use so it doesn't try to use java 14 when this is freshly cloned... >.> by OvermindDL1 2021-02-22 21:51:24 -0700
  • fe0ef9d29 Fixed Melting Points for Barrels and Drums by Gregorius Techneticies 2021-02-22 03:22:47 +0100
  • 17cc8a7fe Fixed an Item Pipe thing and reduced Prismarine Pylons by Gregorius Techneticies 2021-02-21 22:21:09 +0100
  • 2928bbe83 Might fix whatever happened t Natural Gas by Gregorius Techneticies 2021-02-21 19:14:50 +0100
  • e4aa64222 Oil should now behave better i nthe Water by Gregorius Techneticies 2021-02-21 17:55:55 +0100
  • 267f6bc48 More Ocean testing and another Default COnfig Pack update for Fastcraft this time by Gregorius Techneticies 2021-02-21 16:49:00 +0100
  • b2843b3b7 Things that might work to fix this by Gregorius Techneticies 2021-02-21 05:24:56 +0100
  • 53c273299 Attempting to fix Rendering of Water by Gregorius Techneticies 2021-02-21 01:59:09 +0100
  • f264e03be Fixed Fluid Spring underwater again by Gregorius Techneticies 2021-02-21 00:08:52 +0100
  • 418a0916d Attempt at fixing rendering for Ocean again by Gregorius Techneticies 2021-02-20 23:54:20 +0100
  • 1deb1bb22 Rendering Issues should be fixed now I hope by Gregorius Techneticies 2021-02-20 23:26:47 +0100
  • 50c08e6fe Fixed a handful of Fluid related Bugs and OCean Worldgen Loop by Gregorius Techneticies 2021-02-20 22:53:33 +0100
  • 5fa93bc22 This MIGHT have done something about Worldgen Loops for Oceans by Gregorius Techneticies 2021-02-20 21:44:48 +0100
  • 7c8916a9f May fix the Issue with Oil and Natural Gas causing Worldgen Loops by Gregorius Techneticies 2021-02-20 20:52:55 +0100
  • 268b25502 bear grumblin about overlays on his bushes by Gregorius Techneticies 2021-02-19 22:54:15 +0100
  • 201727ebc Forgot Config for the DoubleLayer Ores by Gregorius Techneticies 2021-02-19 20:35:06 +0100
  • 50263eef5 whoops there was a nullpointer in stonelayers by Gregorius Techneticies 2021-02-19 17:52:47 +0100
  • 19e3d528b Added Config for disabling specific Stone Layer Ores by Gregorius Techneticies 2021-02-19 14:57:26 +0100
  • d05113883 Flammability Check for Oil and Gas Blocks will no longer load Chunks by Gregorius Techneticies 2021-02-17 16:40:20 +0100
  • a62a515e5 Fixed Railcraft Crowbars not removing Covers by Gregorius Techneticies 2021-02-16 21:25:04 +0100
  • 76392d704 Now the Cutters from AE should actually work by Gregorius Techneticies 2021-02-14 21:45:18 +0100
  • 145a56e87 Fixed AE Quartz Cutters in my Tables by Gregorius Techneticies 2021-02-14 21:24:26 +0100
  • d1fbd9f73 Fixed a Fluid Pipe Bug and improved Bedrock Ore Generation Code by Gregorius Techneticies 2021-02-13 23:43:15 +0100
  • b4f77e098 Oops Clay Plates were made in the wrong Roller by Gregorius Techneticies 2021-02-12 19:25:47 +0100
  • 58215d26e I noticed that the Textures for the USB 3 and 4 Stuff were using wrong Connectors by Gregorius Techneticies 2021-02-12 02:48:32 +0100
  • 6534d4fd6 Autocollecting Tools now actually throw Item Collection Events Fixes #35 by Gregorius Techneticies 2021-02-11 23:38:37 +0100
  • 2d28325f3 This should fix worldgen being identical for rock layers by Gregorius Techneticies 2021-02-10 03:26:32 +0100
  • 28e37d93c Fixed something i nthe Crusher by Gregorius Techneticies 2021-02-09 00:40:04 +0100
  • 5747bb03f Fixed the Blue Steel, Red Steel swapped Recipes. Now it is actually in line with the TFC Alloy Recipe by Gregorius Techneticies 2021-02-07 22:21:31 +0100
  • 50f2ae37f Added BBQ/Barbecue Sauce by Gregorius Techneticies 2021-02-07 17:34:14 +0100
  • d2e122fca Fixed Worldgenn Random too by Gregorius Techneticies 2021-02-06 02:45:00 +0100
  • c0004ae08 Stone LAyers now have different RNG per dimension, overworld stays the same by Gregorius Techneticies 2021-02-06 02:35:48 +0100
  • fe3b4e562 Axes Saws and Chainsaws can now place saplings by Gregorius Techneticies 2021-02-06 01:45:21 +0100
  • aa61fe583 Fixed a Recipe and added Zeolite to Mineshaft Loot too by Gregorius Techneticies 2021-02-04 12:51:59 +0100
  • 17ec73a57 Fixed Aromas Mining Dimension, Part 2 by Gregorius Techneticies 2021-01-31 14:13:33 +0100
  • a79048aa7 Fixed some Worldgen Stuff, Part 1 of whatever by Gregorius Techneticies 2021-01-31 13:49:48 +0100
  • 506e11e76 Cover Tooltips for Cover Controller Cover Usage by Gregorius Techneticies 2021-01-31 01:37:55 +0100
  • 8ab9a1b6d Fixed the other Chainsaws too, oops XD by Gregorius Techneticies 2021-01-28 23:50:37 +0100
  • 46564468f Fixed Chainsaw Durability Loss when Treecapitating by Gregorius Techneticies 2021-01-28 20:39:46 +0100
  • 6108210d0 (tag: v6.14.08) Bugfix Release by Gregorius Techneticies 2021-01-25 23:54:09 +0100
  • ab8561136 World loading should no longer "lock" up by Gregorius Techneticies 2021-01-25 23:07:51 +0100
  • 2fc64b82d changed changelog just to test overbot by Gregorius Techneticies 2021-01-25 21:03:34 +0100
  • ddf3c3adf Test Build for Tanaka by Gregorius Techneticies 2021-01-25 19:08:26 +0100
  • c1155734b Some optimizations by Gregorius Techneticies 2021-01-24 11:07:37 +0100
  • 1f91d5802 HSS Recipes for Railcraft Rails by Gregorius Techneticies 2021-01-23 23:03:34 +0100
  • 6891b9cda (tag: v6.14.07) And Release after 3 weeks of random work on random features :D by Gregorius Techneticies 2021-01-23 19:19:56 +0100
  • 9cb9477d2 Durability was missing decimal separators in Tools by Gregorius Techneticies 2021-01-23 18:00:29 +0100
  • 56be5958c Rendering Stuff for Numbers in electric Tooltips also fixed Magnetite and two Hydroxide Materials by Gregorius Techneticies 2021-01-23 17:42:21 +0100
  • 3b99ecda9 woops forgot plastic handles XD by Gregorius Techneticies 2021-01-23 00:39:48 +0100
  • 5b71b5fea Wood Handles should no longer spam the Handler by Gregorius Techneticies 2021-01-23 00:21:45 +0100
  • 27805c27c Added an NEI Fake Recipe List for Toolhead + Handle Crafting by Gregorius Techneticies 2021-01-22 23:55:58 +0100
  • 8559267bf More Decorative Dungeon Stuff by Gregorius Techneticies 2021-01-22 14:24:47 +0100
  • ec87da5aa More Deco Stuff by Gregorius Techneticies 2021-01-22 13:57:33 +0100
  • df5590bfb Only Changed two Portal Rooms decoratively by Gregorius Techneticies 2021-01-22 13:49:01 +0100
  • 3a2cca858 Tweaks by Gregorius Techneticies 2021-01-22 12:46:38 +0100
  • 555aebe8e Dont know why I didnt just check isDead instead of doing getBlock by Gregorius Techneticies 2021-01-21 15:27:53 +0100
  • f23c92e3c Fixed Axle duplicating itself when it breaks by Gregorius Techneticies 2021-01-21 14:58:17 +0100
  • 389b84d44 Fixed a bunch of minor things by Gregorius Techneticies 2021-01-21 12:23:15 +0100
  • ab5750db3 Molten Hematite can now be mixed with HCl to process it like solid Hematite by Gregorius Techneticies 2021-01-21 03:33:56 +0100
  • f190b9135 Added Lubricant Recipe using Talc and Oil and added a Nugget Mold by Gregorius Techneticies 2021-01-19 16:15:59 +0100
  • b31af56fc Woops needed to unlock later in the code by Gregorius Techneticies 2021-01-19 02:03:59 +0100
  • 13c955eda Fixed Race Condition properly, now that I got reminded that Locks frikkin exist by Gregorius Techneticies 2021-01-18 23:22:38 +0100
  • ea03e4aae Fixed a Threading Issue and made Volcanish Ash usable for IC2 Fertilizer by Gregorius Techneticies 2021-01-18 20:25:43 +0100
  • 383cc72a8 More PFAA Compat for when CustomOreGen is not installed by Gregorius Techneticies 2021-01-17 22:45:06 +0100
  • b81b5b471 Tweaks by Gregorius Techneticies 2021-01-17 19:54:04 +0100
  • b0871a42e Oops I accidentially used the 0 ID for Realgar instead of any other ID by Gregorius Techneticies 2021-01-17 17:02:19 +0100
  • eda265dc1 Arsenic related Stuff and PFAA by Gregorius Techneticies 2021-01-17 16:32:57 +0100
  • 318651a91 PFAA Stone Material Data by Gregorius Techneticies 2021-01-17 15:25:36 +0100
  • ea239da49 Fixed that Black Sand replaces Podzol, also fixed Soapstone/Talc by Gregorius Techneticies 2021-01-16 23:38:50 +0100
  • 3194cf614 Taht should fix basaltic mineral sand from PFAA by Gregorius Techneticies 2021-01-16 22:03:32 +0100
  • e489bb1b2 PFAA Sand Stuff by Gregorius Techneticies 2021-01-16 21:28:29 +0100
  • 36687072f This should fix Wooden Bolt Sawing by Hand by Gregorius Techneticies 2021-01-16 16:38:03 +0100
  • 07f1df159 Minor Bugfix by Gregorius Techneticies 2021-01-16 13:42:21 +0100
  • 3d36966f5 PFAA Material Data for Clay Balls added by Gregorius Techneticies 2021-01-16 13:11:53 +0100
  • 9f15964e8 Added two more almost identical types of Black Sand by Gregorius Techneticies 2021-01-16 00:00:15 +0100
  • a3bb098f0 Added White Clay and fixed some Clay related Bugs. Also Porcelain is changed a bit by Gregorius Techneticies 2021-01-15 21:43:09 +0100
  • 04c6f0852 Fixed NEI Crucible thing by Gregorius Techneticies 2021-01-15 13:48:02 +0100